Map Builder Forge Tutorial (Recommended)
Map Builder Forge is a new mod for Grand Theft Auto V singleplayer mode that allows users to create maps directly within the game. The project features a create mode for placing models, vehicles, and peds anywhere in the map. The goal is to give creators an expanded way to build maps in GTA V.
Mod Installation:
-
Install Requirements
-
Add everything to your "scripts" folder located inside your GTA V directory. (create a scripts folder if you don't have one)
Keyboard/Mouse Controls:
-
(F5) - Open/Close Main Menu
-
(Arrow Keys/Mouse Wheel) - Scroll List
-
(Enter/Left Click) - Select Item
-
(Backspace/Spacebar/ESC) - Back/Cancel
-
(Delete) - Delete Entity
-
(TAB) - Toggle Movement/Rotation Mode
-
(WASD) - Movement
-
(L Shift/L CTRL) - Vertical Movement
-
(W/S) - Pitch Rotation
-
(A/D) - Yaw Rotation
-
(Q/E) - Roll Rotation
-
(F) - Reset Rotation
-
(X) - Entity Properties Menu
-
(V) - Duplicate Entity
-
(Right Click) - Cycle Speed Mode
-
(Mouse Wheel/C/Z) - Zoom Camera
Gamepad Controls:
-
(RB + Dpad Down) - Open/Close Main Menu
-
(Dpad Up/Down) - Scroll List
-
(A) - Select Item
-
(B) - Back/Cancel
-
(X) - Delete Entity
-
(Y) - Toggle Movement/Rotation Mode
-
(Left Stick) - Movement
-
(Trigger Left/Right) - Vertical Movement
-
(Left Stick) - Pitch Rotation
-
(Left Stick) - Yaw Rotation
-
(Trigger Left/Right) - Roll Rotation
-
(Dpad Down) - Reset Rotation
-
(Select) - Entity Properties Menu
-
(Right Stick Click) - Duplicate Entity
-
(Left Stick Click) - Cycle Speed Mode
-
(LB + Right Stick Up/Down) - Zoom Camera
Key Features:
-
Create mode for placing models, vehicles, and peds anywhere in the map.
-
Edit mode for flying around the map and selecting existing entities.
-
Save maps in (.ymap.xml) and (.json) formats.
-
Load maps directly from your (scripts/maps) folder.
-
Complete Keyboard/Mouse and Gamepad support. (Xbox Controller)
Additional Features:
-
Entity Properties menu for precise manual adjustments and advanced settings.
-
Speed modes for default, fast, and precision movements.
-
Dedicated movement and rotational modes for precise editing and flow.
-
Static/Dynamic toggling for all entities.
-
Vehicles snap to the ground surface / water naturally.
-
Entity Properties have free cam editing capabilities using hover selection.
-
Camera zoom using mouse, keyboard, or gamepad in all modes and the preview window.
-
Search filter for models, vehicles, and peds.
-
Ability to delete entities quickly in create mode, edit mode, or menu.
-
Dedicated reset entity rotation function for keyboard and gamepad.
-
Horizontal/Vertical individual movement functionality.
-
Increased debouncing delay to prevent issues due to occasional model incompatibility.
-
No set model placement limits by the script. (limited to built-in game limits)
Saving Maps:
Once you name and save your map in-game, go to your (scripts/maps) folder and locate your .ymap.xml save file. Start OpenIV in edit mode, then drag and drop your .ymap.xml file into OpenIV to convert it to a .ymap file. Converted maps are Singleplayer and FiveM compatible.
-
Save map in game (.ymap.xml or spooner .xml)
-
Drop into OpenIV (.ymap) / Menyoo to YMAP Converter tool (spooner .xml)
-
Map is now compatible with Singleplayer and FiveM.
Important Notes:
-
Map Builder Forge is a Singleplayer mod for Grand Theft Auto V.
-
Map Builder Forge is a WIP mod and may crash or behave unexpectedly, so remember to save your maps frequently.
-
Mod may become unstable after exceeding 1,000 placed entities due to the games built in limits.
-
Features may change or be removed during the development of Map Builder Forge. Enjoy!
© 2026 OmegaKingStudios. All rights reserved.



